Post 6º



Hello, welcome again, today I will bring you my last entry of our English activity, Today I will talk about how video games work and how they are carried out through a long process of different steps.

To begin with, one of the first step for developers of visual audio content of a game needs design programs and various design tools from drawing tablets to programming machines.

There are 2 types of formats for games one of x32 byts and one of x64 byts. x64 byts games seek to find an unlimited way of fun because this has an unlimited source.

On the other hand, the x32 byte games have a limited data counter and that is the last prime number discovered to date M77232917: The number M77232917 for which, if this is exceeded, the data will become negative and advance until it reaches 0.

After having a complete design and format, an environment that allows development should be sought.

And always what makes a game good is the music that comes with it, always with a soundtrack that tries to thrill and impact the players.

Once you have this the ALPHA period begins: this period is established as the idea of ​​the game where the concepts are tested

Then comes the Beta phase: This is a complete and almost complete idea where 80% of the game made can be appreciated and used with players to know if the game is pleasant for them.

After a period of approximately 1 Year, the game is launched where everyone has access and after time updates are released with additional content.

And with that we conclude this year see you in the next goodbye
Resultado de imagen para Proceso de creacion de juegos

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